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Post by norlesh on Feb 23, 2022 6:06:46 GMT
Hello 'Echo17', I'm assessing if your asset can work for my requirements [my intention is to use it in a VR app] and have a couple of questions: 1) Are the books structured in such a way that it can be picked up and manipulated in 3D space (all demo material I have seen features the book laid out on a 2D surface); such that a player character could pick it up by the spine or cover and hold the [open/partially open/closed] book in space - or is everything structured around the book being opened 180 degrees on a flat surface? 2) Is it possible already or else how much effort would be involved to adapt the code so that pages could be turned from a corner with a diagonal bending motion in addition to the side to side to account for where and in what direction the simulated page turn was driven?
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Post by echo17 on Feb 23, 2022 14:06:42 GMT
Thanks for the questions. I don't think this asset is going to be what you are looking for, unfortunately.
The book is structured so that it opens to a 180 degree angle. It can be moved around, but not opened to a different angle.
The page animations are fixed, so turning them at dynamic angles based on the input location would not be possible. I wouldn't know how to advise making this feature available if you chose to do so yourself.
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