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Post by echo17 on Mar 5, 2021 17:07:20 GMT
Version 2.28.0Requires Unity 2019.4.4f1+Features:
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Post by echo17 on Mar 11, 2021 11:26:32 GMT
Version 2.28.1Requires Unity 2019.4.4f1+Fixes:- Updated Demo #16 Chat.cs to zero out the spacer after the initial cells scroll off screen. This allows you to scroll back to the top without going off screen.
- Fixed MyTextCellView prefab in Demo #16 to center the text better.
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Post by echo17 on Mar 13, 2021 21:38:05 GMT
Version 2.28.2Requires Unity 2019.4.4f1+Fixes:- Updated Demo #16 Chat.cs to continually update the size of the spacer so that there is no dead space at the top of the scroller.
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Post by echo17 on Mar 18, 2021 16:25:38 GMT
Version 2.29.0Requires Unity 2019.4.4f1+Fixes:- Fixed Tween.cs to calculate the last position after assigning the new position so that the first instance of last position is correct
- Re-worked Demo #15 to accommodate looping
- Fixed Demo #13 Controller.cs LoadData method to jump back to the previous ScrollPosition after reload. This gives a smoother transition than the jump did
Features:- Added SetScrollPositionImmediately to EnhancedScroller.cs to refresh the active cells immediately after setting the scroll position (normally this would occur when ScrollRect triggers the change in position on the next frame). This is useful if you need to manually change a cell's height after setting the position.
- Added IgnoreLoopJump to EnhancedScroller.cs to allow you to shut off the loop jumping that gives the illusion of a continous stream of cells. This is usefull if you are manually changing the cell's size around the jump trigger boundaries.
- Modified Data.cs in Demo #15 to have some properties that calculate the cell's size based on its expansion state
- Added preloadData flag to Demo #5 to show how to buffer cells before they are visible to cut down on the download visibility of remote resources
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Post by echo17 on Mar 21, 2021 9:22:41 GMT
Version 2.29.1Requires Unity 2019.4.4f1+Fixes:- Modified the clamping when setting the scroll position internally so that it does not exceed the ScrollSize
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Post by echo17 on Aug 10, 2021 15:55:11 GMT
Version 2.29.2Requires Unity 2019.4.4f1+Fixes:- Fixed snapping when using more than one finger on touchscreen devices
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Post by echo17 on Aug 19, 2021 13:13:41 GMT
Version 2.30.0Requires Unity 2019.4.4f1+Features:- Changed the parenting of recycled cell views to deactivate the game objects for efficiency
Fixes:- Fixed Demo 16 return to main menu button
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Post by echo17 on Sept 7, 2021 13:32:11 GMT
Version 2.30.1Requires Unity 2019.4.4f1+Fixes:- Added optional forceCalculateRange parameter (with default to false) to JumpToDataIndex to force a calculation of the active cell range immediately after the jump (instead of one frame after)
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Post by echo17 on Sept 23, 2021 13:07:17 GMT
Version 2.30.2Requires Unity 2019.4.4f1+Fixes:- Updated CellView.cs in Demo #5 to handle UnityWebRequest results for Unity version 2020+ without getting a deprecated code warning.
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Post by echo17 on Oct 9, 2021 16:19:45 GMT
Version 2.31.0Requires Unity 2019.4.4f1+Features:- Updated Chat Demo #16 to calculate the text space used inside the scroller, instead of relying ont the Unity Content Size Fitter. This has less accuracy, but is far more efficient for text cells.
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Post by echo17 on Oct 27, 2021 12:50:00 GMT
Version 2.31.1Requires Unity 2019.4.4f1+Fixes:- Updated ScrollBarVisibility to work correctly when setting to "Only if Needed" or "Never"
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Post by echo17 on Dec 22, 2021 12:28:46 GMT
Version 2.32.0Requires Unity 2019.4.4f1+Features:- Added Demo #17 FlickSnap to show how you can add your own snapping component
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Post by echo17 on Jan 26, 2022 15:10:15 GMT
Version 2.32.1Requires Unity 2019.4.4f1+Fixes:- Moved the container offset calculation after the position / rotation / scale to fix some issues with offsets
- Added FlickSnap button to the MainMenu scene
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Post by echo17 on Apr 6, 2022 14:52:39 GMT
Version 2.33.0Requires Unity 2019.4.4f1+Features:- Added Application.targetFrameRate = 60; to all demo scenes to improve smooth scrolling on some devices
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Post by echo17 on Jan 20, 2023 13:58:40 GMT
Version 2.34.0Requires Unity 2019.4.4f1+Features:- Added Assembly Definition file for faster compilation
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